Appearance
Change the look and messages
Edit files inside plugins/GsSpawners/. Keep the spacing, quote text containing # or &, and run /gsspawners reload after saving.
Pick the right file
| File | Change here |
|---|---|
config.yml | Brand, icons, display channels and gameplay |
messages.yml | Chat, action-bar and boss-bar wording |
spawners.yml | Mob drops, XP and sell prices |
licensing.yml | Automatic updates |
Colors
All of these work in configured messages and the chat brand:
| Example | Result |
|---|---|
'&aHello' | Minecraft green |
'&6Gold &lBold' | Gold with bold text |
'&#F5C451Hello' | Custom hex color |
'#F5C451Hello' | Custom hex color |
'<#F5C451>Hello' | Custom hex color |
'§aHello' | Minecraft section-sign color |
Use &r to reset formatting. Hex support means color codes; HTML elements such as <b> are not supported.
Change the chat brand
In config.yml:
yaml
brand: '&#F5C451My Amazing SMP'Or use /gsspawners setbrand &6My Amazing SMP.
This changes chat branding. Container titles describe their purpose, such as Cow Spawner and Spawner Storage.
Choose the icon
Edit the existing icons.chat section in config.yml:
yaml
icons:
mode: auto
chat:
mode: auto
texture: minecraft:item/diamond
text: '&#F5C451◆'auto: use a vanilla texture on supported Java clients.text: always show the symbol fromtext.off: hide the icon.
Try minecraft:item/gold_ingot, minecraft:item/emerald or minecraft:block/spawner. No resource pack is needed for vanilla textures. Use a real Minecraft texture identifier; a nonexistent texture may display a missing-texture image.
To remove the icon and its space, change format.prefix in messages.yml to '{brand} &8› '.
Change a message
Find this entry under messages.spawner in messages.yml:
yaml
messages:
spawner:
sold: '&aSold {amount} items for &#F5C451{coins} coins.'Change the wording, but keep any placeholders you want displayed. For example:
yaml
sold: '&a+{coins} coins &7from {amount} drops'Set a message to '' to hide it. The plugin replaces {amount}, {coins}, {mob} and similar placeholders with the current values. Player-provided names remain literal text.
Chat, action bar and boss bar
In config.yml, change the existing feedback values:
yaml
feedback:
chat: true
action-bars: true
boss-bars: false
sounds: true
particles: true
titles: true
boss-bar-seconds: 3
boss-bar-color: YELLOW
boss-bar-style: PROGRESSThe action bar is the text above the hotbar. The boss bar appears at the top of the screen; enable it with boss-bars: true.
In messages.yml:
format.chatcontrols the chat layout.format.prefixcontrols the icon, brand and separator.format.tonescontrols success, error and other markers.format.action-barandformat.boss-barcontrol ordinary feedback.action-barandboss-barcontrol live teleport and combat status.
Example countdown:
yaml
action-bar:
teleport: '&eGoing to {destination} in {seconds}s. Stay still!'
boss-bar:
teleport: '&f{destination} &8· &e{seconds}s'Boss-bar colors: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE. Styles: PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20.
Apply changes
Run /gsspawners reload. Use a full restart after changing scheduler timings. New default settings are added while existing values are preserved.
Gameplay messages and their layouts are configurable. Menu button descriptions and technical error details are not a complete translation catalog.